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	<title>Insomniaonline &#187; html5</title>
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	<link>http://www.insomniaonline.de</link>
	<description>Webkram. Äpfel. Nichtigkeiten.</description>
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		<title>Front-end Code Standards &amp; Best Practices &#124; Isobar North America</title>
		<link>http://www.insomniaonline.de/2011/09/front-end-code-standards-best-practices-isobar-north-america/</link>
		<comments>http://www.insomniaonline.de/2011/09/front-end-code-standards-best-practices-isobar-north-america/#comments</comments>
		<pubDate>Mon, 05 Sep 2011 08:32:58 +0000</pubDate>
		<dc:creator>kaffdaddy</dc:creator>
				<category><![CDATA[Bookmarks]]></category>
		<category><![CDATA[css]]></category>
		<category><![CDATA[guidelines]]></category>
		<category><![CDATA[html]]></category>
		<category><![CDATA[html5]]></category>

		<guid isPermaLink="false">http://www.insomniaonline.de/?p=1239</guid>
		<description><![CDATA[This document contains guidelines for web applications built by the Creative Technology (front end engineering) practice of Isobar US. It is to be readily available to anyone who wishes to check the iterative progress of our best practices. If you have any feedback, please leave a comment on the announcement blog post. This document&#039;s primary [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<blockquote><p>This document contains guidelines for web applications built by the Creative Technology (front end engineering) practice of Isobar US. It is to be readily available to anyone who wishes to check the iterative progress of our best practices. If you have any feedback, please leave a comment on the announcement blog post.</p>
<p>This document&#039;s primary motivation is two- fold: 1) code consistency and 2) best practices. By maintaining consistency in coding styles and conventions, we can ease the burden of legacy code maintenance, and mitigate risk of breakage in the future. By adhering to best practices, we ensure optimized page loading, performance and maintainable code.</p></blockquote>
<p>via <a href="http://na.isobar.com/standards/">Front-end Code Standards &amp; Best Practices | Isobar North America</a>.</p>
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</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>Impact &#8211; HTML5 Canvas &amp; JavaScript Game Engine</title>
		<link>http://www.insomniaonline.de/2011/08/impact-html5-canvas-javascript-game-engine/</link>
		<comments>http://www.insomniaonline.de/2011/08/impact-html5-canvas-javascript-game-engine/#comments</comments>
		<pubDate>Fri, 26 Aug 2011 13:13:58 +0000</pubDate>
		<dc:creator>kaffdaddy</dc:creator>
				<category><![CDATA[Bookmarks]]></category>
		<category><![CDATA[framework]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[javascript]]></category>

		<guid isPermaLink="false">http://www.insomniaonline.de/?p=1233</guid>
		<description><![CDATA[Impact is a JavaScript Game Engine that allows you to develop stunning HTML5 Games for desktop and mobile browsers. via Impact &#8211; HTML5 Canvas &#38; JavaScript Game Engine. &#196;hnliche Artikel: LimeJS HTML5 Game Framework Akihabara Sencha &#8211; Sencha Touch Overview &#8211; HTML5 Mobile App Framework
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</ol>]]></description>
			<content:encoded><![CDATA[<blockquote><p>Impact is a JavaScript Game Engine that allows you to develop stunning HTML5 Games for desktop and mobile browsers.</p></blockquote>
<p>via <a href="http://impactjs.com/">Impact &#8211; HTML5 Canvas &amp; JavaScript Game Engine</a>.</p>
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<li><a href='http://www.insomniaonline.de/2010/04/akihabara/' rel='bookmark' title='Akihabara'>Akihabara</a></li>
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</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Appcelerator</title>
		<link>http://www.insomniaonline.de/2011/08/appcelerator/</link>
		<comments>http://www.insomniaonline.de/2011/08/appcelerator/#comments</comments>
		<pubDate>Tue, 16 Aug 2011 09:52:20 +0000</pubDate>
		<dc:creator>kaffdaddy</dc:creator>
				<category><![CDATA[Bookmarks]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[App]]></category>
		<category><![CDATA[css3]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[ios]]></category>

		<guid isPermaLink="false">http://www.insomniaonline.de/?p=1224</guid>
		<description><![CDATA[A free and open source application development platform, Titanium lets you create native mobile, tablet and desktop application experiences using existing web skills like Javascript, HTML, CSS, Python, Ruby, and PHP. via Products &#124; Appcelerator. &#196;hnliche Artikel: Ansca Mobile&#039;s cross-platform mobile app development tool Impact &#8211; HTML5 Canvas &#038; JavaScript Game Engine Aloha Editor &#8211; [...]
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<li><a href='http://www.insomniaonline.de/2011/08/impact-html5-canvas-javascript-game-engine/' rel='bookmark' title='Impact &#8211; HTML5 Canvas &amp; JavaScript Game Engine'>Impact &#8211; HTML5 Canvas &#038; JavaScript Game Engine</a></li>
<li><a href='http://www.insomniaonline.de/2010/07/aloha-editor-the-html5-editor/' rel='bookmark' title='Aloha Editor &#8211; The HTML5 Editor'>Aloha Editor &#8211; The HTML5 Editor</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<blockquote><p>A free and open source application development platform, Titanium lets you create native mobile, tablet and desktop application experiences using existing web skills like Javascript, HTML, CSS, Python, Ruby, and PHP.</p></blockquote>
<p>via <a href="http://www.appcelerator.com/products/">Products | Appcelerator</a>.</p>
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</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What’s New in Sencha Learn?</title>
		<link>http://www.insomniaonline.de/2011/08/whats-new-in-sencha-learn/</link>
		<comments>http://www.insomniaonline.de/2011/08/whats-new-in-sencha-learn/#comments</comments>
		<pubDate>Mon, 15 Aug 2011 20:40:41 +0000</pubDate>
		<dc:creator>kaffdaddy</dc:creator>
				<category><![CDATA[Bookmarks]]></category>
		<category><![CDATA[css3]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[sencha touch]]></category>

		<guid isPermaLink="false">http://www.insomniaonline.de/2011/08/whats-new-in-sencha-learn/</guid>
		<description><![CDATA[Over the past few weeks, we’ve produced a host of new educational material for our new Learning Center. The Learning Center is where we host graded tutorials, FAQs, webinars, and screencasts for all of our products. It is designed to complement the frameworks’ API documentation (where you’ll find the canonical guides to using each and [...]
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<li><a href='http://www.insomniaonline.de/2010/05/css-2-1-and-css-3-help-cheat-sheets/' rel='bookmark' title='CSS 2.1 and CSS 3 Help Cheat Sheets'>CSS 2.1 and CSS 3 Help Cheat Sheets</a></li>
<li><a href='http://www.insomniaonline.de/2010/06/jqtouch-jquery-plugin-for-mobile-web-development/' rel='bookmark' title='jQTouch — jQuery plugin for mobile web development'>jQTouch — jQuery plugin for mobile web development</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Over the past few weeks, we’ve produced a host of new educational material for our new <a href="http://www.sencha.com/learn">Learning Center</a>.</p>
<p>The Learning Center is where we host graded tutorials, <span>FAQ</span>s, webinars, and screencasts for all of our products. It is designed to complement the frameworks’ <a href="http://docs.sencha.com/"><span>API</span> documentation</a> (where you’ll find the canonical guides to using each and every package, guide, and class), and is where we encourage community members to get involved with sharing their experiences.</p>
<p><a href="http://www.sencha.com/learn/rss"><img src="http://www.sencha.com/img/social/rss-32.png" alt="RSS" width="32" height="32" /></a> The Center has an <a href="http://www.sencha.com/learn/rss"><span>RSS</span> feed</a> for new entries, but we thought we could also give you a quick update on a few of the recent highlights.</p>
<h3>New Tutorials</h3>
<div>
<p><a href="http://www.sencha.com/learn/ext-designer-1-2-beta-overview/"><img style="height: 90px; width: 120px;" src="http://www.sencha.com/img/20110503-ext-designer-charts-thumb.jpg" alt="Ext Designer 1.2 beta Overview" width="120" /></a> First up is last week’s webinar: the <a href="http://www.sencha.com/learn/ext-designer-1-2-beta-overview/">Ext Designer 1.2 beta Overview</a>. This is a great introduction to, and demo of, this new version. We record and publish all of our webinars, since we know not everyone can attend at the time: last month’s <a href="http://www.sencha.com/learn/theming-sencha-frameworks-with-sass-and-compass/">Theming Sencha Frameworks with Sass and Compass</a> is also up on the site.</p>
</div>
<div>
<p><a href="http://www.sencha.com/learn/working-with-forms/"><img style="height: 90px; width: 120px;" src="http://img1.sencha.com/files/misc/sencha-touch-forms-thumb.png" alt="Sencha Touch Forms tutorial" width="120" /></a> As well as videos, we’re creating dedicated curricula of screencasts for the Learning Center. Our most recent episode, from Drew Neil, covers working with <a href="http://www.sencha.com/learn/working-with-forms/">Sencha Touch Forms</a> and is an excellent introduction to data binding in an <span>MVC</span> pattern.</p>
</div>
<div>
<p><a href="http://www.sencha.com/learn/ext-js-4-panel-docked-items/"><img style="height: 90px; width: 120px;" src="http://img1.sencha.com/files/misc/extjs4-panel-docked-items.png" alt="Ext JS 4's Docked Items tutorial" width="120" /></a> One of our most active community members, Jay Garcia, has been busy in the screencast studio. Check out his newest: a tour through <a href="http://www.sencha.com/learn/ext-js-4-panel-docked-items/">Ext JS 4’s Docked Items</a>.</p>
</div>
<div>
<p><a href="http://www.sencha.com/learn/architecting-your-app-in-ext-js-4-part-1"><img style="height: 90px; width: 120px;" src="http://www.sencha.com/img/20110615-architecting-your-app-in-ext-js-4.png" alt="Ext JS 4 tutorial by Tommy Maintz" width="120" /></a> If you’re a newsletter subscriber, you’ll get early access to many of our tutorials and articles. For instance, we’ve been running an epic series from Tommy Maintz on architecting <a href="http://www.sencha.com/learn/architecting-your-app-in-ext-js-4-part-1">Ext JS 4 <span>MVC</span> apps</a> (and <a href="http://www.sencha.com/learn/architecting-your-app-in-ext-js-4-part-2">part two</a>). These are now available for general access. And of course stay tuned for part three by signing up in the sidebar on the right or in the newsletter subscribe form at the bottom of our website.</p>
</div>
<div>
<p><a href="http://www.sencha.com/learn/a-sencha-touch-mvc-application-with-phonegap"><img style="height: 90px; width: 120px;" src="http://img1.sencha.com/files/misc/phonegap.png" alt="Sencha Touch and PhoneGap tutorial" width="120" /></a> One of the Learning Center’s most popular tutorials ever is ‘<a href="http://www.sencha.com/learn/a-sencha-touch-mvc-application-with-phonegap">A Sencha Touch <span>MVC</span> application with PhoneGap</a>‘. The popular library recently reached its v1.0, and to celebrate, we gave the article a big overhaul. It also now covers using XCode 4.x and <a title="weinre is Web Inspector Remote" href="http://phonegap.github.com/weinre/">Weinre</a>.</p>
</div>
<div>
<p><a href="http://www.sencha.com/learn/enhancing-ios-sencha-touch-apps-with-nimblekit"><img style="height: 90px; width: 120px;" src="http://img3.sencha.com/files/learn/nimblekit.png" alt="Sencha Touch and NimbleKit tutorial" width="120" /></a> Staying on the hybrid native/web topic, we’ve also been playing with <a href="http://nimblekit.com/">NimbleKit</a>, which provides a selection of interesting iOS <span>API</span>s that can be used in Sencha Touch. Our <a href="http://www.sencha.com/learn/enhancing-ios-sencha-touch-apps-with-nimblekit">two</a>-<a href="http://www.sencha.com/learn/enhancing-ios-sencha-touch-apps-with-nimblekit-pt-ii">part</a> article on the topic demonstrates how to embed internet radio and camera integration into a simple web app. Very cool.</p>
</div>
<h3>New Guides and Getting Started</h3>
<p>For those exploring our new <a href="http://www.sencha.com/products/touch/charts">Sencha Touch Charts</a> package, you’ll find three new guides on the <span>SDK</span>: the <a href="http://www.sencha.com/learn/touch-drawing-and-charting/">basics</a>, <a href="http://www.sencha.com/learn/touch-charts-interactions/">interactions</a>, and <a href="http://www.sencha.com/learn/touch-charts-styling/">theming</a>. Stay tuned for more dedicated tutorials on what we think is a truly unique mobile visualization package.</p>
<p>Or are you still just dipping your toes into Sencha Touch? For beginners and hackathon contestants alike, our new <a href="http://www.sencha.com/learn/sencha-touch-quick-start/">Quick Start</a> guide should prove useful. We’ve also got a new <a href="http://www.sencha.com/learn/how-to-use-src-sencha-io">Sencha.io Src guide</a>, which takes you on a gentle, but comprehensive, tour of the cloud <span>API</span>’s syntax.</p>
<p>Finally, have you noticed the GitHub links on many of the tutorials and screencasts? We know how helpful it can be for you to get into a topic quickly without having to copy and paste endless fragments of code. Take a look at the working repos on our <a href="https://github.com/senchalearn">Sencha Learn GitHub account</a>, fork ‘em, hack ‘em, go crazy.</p>
<p>That’s it for this month. As ever, let us know how you get on with the resources. And good luck on your Sencha adventures!</p>
<p>from Sencha Blog: http://www.sencha.com/blog/whats-new-in-sencha-learn/#date:20:00</p>
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		<item>
		<title>LimeJS HTML5 Game Framework</title>
		<link>http://www.insomniaonline.de/2011/08/limejs-html5-game-framework/</link>
		<comments>http://www.insomniaonline.de/2011/08/limejs-html5-game-framework/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 13:13:01 +0000</pubDate>
		<dc:creator>kaffdaddy</dc:creator>
				<category><![CDATA[Bookmarks]]></category>
		<category><![CDATA[framework]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[javascript]]></category>

		<guid isPermaLink="false">http://www.insomniaonline.de/?p=1220</guid>
		<description><![CDATA[LimeJS is a HTML5 game framework for building fast, native-experience games for all modern touch screens and desktop browsers. via LimeJS HTML5 Game Framework. &#196;hnliche Artikel: Impact &#8211; HTML5 Canvas &#038; JavaScript Game Engine Sencha &#8211; Sencha Touch Overview &#8211; HTML5 Mobile App Framework Akihabara
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</ol>]]></description>
			<content:encoded><![CDATA[<blockquote><p>LimeJS is a HTML5 game framework for building fast, native-experience games for all modern touch screens and desktop browsers.</p></blockquote>
<p>via <a href="http://www.limejs.com/">LimeJS HTML5 Game Framework</a>.</p>
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		<item>
		<title>melonJS</title>
		<link>http://www.insomniaonline.de/2011/08/melonjs/</link>
		<comments>http://www.insomniaonline.de/2011/08/melonjs/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 13:12:25 +0000</pubDate>
		<dc:creator>kaffdaddy</dc:creator>
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		<guid isPermaLink="false">http://www.insomniaonline.de/?p=1218</guid>
		<description><![CDATA[melonJS is the result of our enthusiasm and past experiments with Javascript, and came from the feeling that no simple, free and standalone library was available to develop games. And although still a big work in progress (and not yet bug free), melonJS already allows to easily create some nice games (see the Gallery page) [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<blockquote><p>melonJS is the result of our enthusiasm and past experiments with Javascript, and came from the feeling that no simple, free and standalone library was available to develop games. And although still a big work in progress (and not yet bug free), melonJS already allows to easily create some nice games (see the Gallery page)</p></blockquote>
<p>via <a href="http://www.melonjs.org/">melonJS</a>.</p>
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		<title>HTML5 Boilerplate hits 2.0!</title>
		<link>http://www.insomniaonline.de/2011/08/html5-boilerplate-hits-2-0/</link>
		<comments>http://www.insomniaonline.de/2011/08/html5-boilerplate-hits-2-0/#comments</comments>
		<pubDate>Thu, 11 Aug 2011 08:18:44 +0000</pubDate>
		<dc:creator>kaffdaddy</dc:creator>
				<category><![CDATA[Bookmarks]]></category>
		<category><![CDATA[boilerplate]]></category>
		<category><![CDATA[css3]]></category>
		<category><![CDATA[html5]]></category>

		<guid isPermaLink="false">http://www.insomniaonline.de/?p=1216</guid>
		<description><![CDATA[We shifted to using normalize.css instead of the bulldozer reset.css and base approach. This ends up being smaller, faster, and easier to develop with. IE6 users will now be prompted to install Chrome Frame by default. Its time. :) The build script continues to get massively improved: any css @imports get inlined into your file [...]
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			<content:encoded><![CDATA[<blockquote>
<ul>
<li>We shifted to using normalize.css instead of the bulldozer reset.css and base approach. This ends up being smaller, faster, and easier to develop with.</li>
<li>IE6 users will now be prompted to install Chrome Frame by default. Its time. :)</li>
<li>The build script continues to get massively improved: any css @imports get inlined into your file before it gets concatenated with other files and minified together, the application caches manifest is generated automatically for you if you want to take your app offline, also this whole build process is way faster now.</li>
<li>Build script also has optional tasks for CSSLint, JSHint, splitting your CSS into modules, and more customizability.</li>
<li>Added respond.js to allow true responsive development; use media queries with full cross-browser support now!</li>
<li>PNGFix, Handheld.css removed along with lots of other smart removals. The full h5bp payload is now smaller and faster than ever.</li>
</ul>
</blockquote>
<p>via <a href="http://paulirish.com/2011/html5-boilerplate-hits-2-0/">HTML5 Boilerplate hits 2.0! « Paul Irish</a>.</p>
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		</item>
		<item>
		<title>WebRTC</title>
		<link>http://www.insomniaonline.de/2011/06/webrtc/</link>
		<comments>http://www.insomniaonline.de/2011/06/webrtc/#comments</comments>
		<pubDate>Wed, 01 Jun 2011 10:47:05 +0000</pubDate>
		<dc:creator>kaffdaddy</dc:creator>
				<category><![CDATA[Bookmarks]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[sip]]></category>
		<category><![CDATA[skype]]></category>

		<guid isPermaLink="false">http://www.insomniaonline.de/?p=1200</guid>
		<description><![CDATA[WebRTC is a free, open project that enables web browsers with Real-Time Communications (RTC) capabilities via simple Javascript APIs. The WebRTC components have been optimized to best serve this purpose. via WebRTC. &#196;hnliche Artikel: CoffeeScript melonJS Appcelerator
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			<content:encoded><![CDATA[<blockquote><p>WebRTC is a free, open project that enables web browsers with Real-Time Communications (RTC) capabilities via simple Javascript APIs. The WebRTC components have been optimized to best serve this purpose.</p></blockquote>
<p>via <a href="https://sites.google.com/site/webrtc/">WebRTC</a>.</p>
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		<item>
		<title>Baker Ebook Framework</title>
		<link>http://www.insomniaonline.de/2011/04/baker-ebook-framework/</link>
		<comments>http://www.insomniaonline.de/2011/04/baker-ebook-framework/#comments</comments>
		<pubDate>Sat, 09 Apr 2011 14:00:09 +0000</pubDate>
		<dc:creator>kaffdaddy</dc:creator>
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		<category><![CDATA[ebook]]></category>
		<category><![CDATA[html5]]></category>
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		<guid isPermaLink="false">http://www.insomniaonline.de/?p=1188</guid>
		<description><![CDATA[Baker is an HTML5 ebook framework to publish on the iPad using open web standards. via Baker Ebook Framework. &#196;hnliche Artikel: LimeJS HTML5 Game Framework Sencha &#8211; Sencha Touch Overview &#8211; HTML5 Mobile App Framework Extending HTML5 — Microformats
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			<content:encoded><![CDATA[<blockquote><p>Baker is an HTML5 ebook framework to publish on the iPad using open web standards.</p></blockquote>
<p>via <a href="http://bakerframework.com/">Baker Ebook Framework</a>.</p>
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		<title>Extending HTML5 — Microformats</title>
		<link>http://www.insomniaonline.de/2010/08/extending-html5-microformats/</link>
		<comments>http://www.insomniaonline.de/2010/08/extending-html5-microformats/#comments</comments>
		<pubDate>Tue, 17 Aug 2010 18:47:36 +0000</pubDate>
		<dc:creator>kaffdaddy</dc:creator>
				<category><![CDATA[Bookmarks]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[microformats]]></category>

		<guid isPermaLink="false">http://www.insomniaonline.de/?p=922</guid>
		<description><![CDATA[Kleiner Einblick, inwiefern HTML5 und Microformats zusammenpassen. So where does that leave us? Well, if you keep the above caveats in mind you can safely use microformats in HTML5. via Extending HTML5 — Microformats &#124; HTML5 Doctor. &#196;hnliche Artikel: HTML5 Boilerplate &#8211; A rock-solid default for HTML5 awesome. HTML5 presentation Rethinking Forms in HTML5 &#124; Nettuts+
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			<content:encoded><![CDATA[<p>Kleiner Einblick, inwiefern HTML5 und Microformats zusammenpassen.</p>
<blockquote><p>So where does that leave us? Well, if you keep the above caveats in mind you can safely use microformats in HTML5.</p></blockquote>
<p>via <a href="http://html5doctor.com/microformats/">Extending HTML5 — Microformats | HTML5 Doctor</a>.</p>
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